Pathfinder - Rise of the Runelords

Session 7

- Party divies the loot and gets ready to continue the adventure…
- Library contains lots of research into Thassilonian culture/magic (looking for something)
- mining gear present with evidence of random mining – for what???
- History appears to show 7 Kings vying for control – representing deadly sins
- Party has previously encountered Wrath
- Others include: Greed, Sloth, Pride, Lust, Envy, Gluttony
- party travels down pitch black tunnel – Beltram summons forth a dim light
- party comes upon a curtained wall
- Elzarion pulls the curtain aside to reveal a room tilted down towards the west
- Badly tortured elf with a 7 pointed star carved into his chest is chained to a pillar
- Dargen canvasses the room for hidden danger, Elzarion secures the other entrance
- Beltram bestows blessed healing on the tortured soul
- Eidolon picks the locks on the chains to free the elf
- Elf was hired by Nualia, seeking mercenaries, assumed she was well-meaning
- Then behaviours changed – seeking the one true Master, mutilated her arm, allied with goblins
- She and her companions visits him daily to see if he is still alive, and torture him for trying to leave until unconcious
- Durriken’s the name, wizardry’s his game! Has lost his bonded ring and is a tad bit frantic.
- Statues in this room represent the Rune Lord of Greed – room has been trashed
- Durriken is invited to join the party and they open the door
- After overcoming the Statue Glaive/Pit Trap in the hall, Dargen opens the north facing door and discovers Nualia – twisted crazy chick with demonic arm
- Dargen charges her with a dwarven war cry and lands a super punch that takes her by surprise
- One of the two Yeth hounds belches forth a demonic howl that sends Elzarion and Durriken running for the hills
- Eidolon and Beltram enter the fray and engage the hounds
- The first hound pounces on Beltram for a devastaing blow – but he deflects the attack with a Stone shield, and disengages to aid Dargen who is in tough against demon wannabe
- With the aid of some timely healing, Dargen is able to take her out
- The Eidolon then takes out a frenzied hound, shortly thereafter the party takes out the final hound while Dargen nurses his wounds
- With her dying breath, she weezes out “Pass the Seal, Lord of Greed. Father, please forgive me”
- Beltram assesses the situation and offers up the last of his daily healing.
- The party opts to barricade themselves in the room, and rest up for the night, and take this opportunity to search the room for treasure
- Nualia had a mentor in Magnimar…
- Plan to storm Sandpoint to fuel and activate the Rune well under the Glassworks facility
- She was hoping to release the demon in the hopes he knew how to activate the well
- Feeling much refreshed, and after levelling up, the party opens the double doors to find a long and wide hallway with the column of Gold coins at the end.
- Party investigates – Eidolong attempts to pick up a coin only to realize this is an illusion, but he does notice 2 small coin slots to either side of the column.
Dargen and Durriken drop a gold coin simultaneoulsy and the column twists into the floor to reveal an ornate door with a 7-point key hole
- Durriken opens the door and proceeds inside only to be surprised by an invisible Demon – Barghest – and is nearly killed
- Party contemplates leaving this unholy creature to stew in his prison, then reconsider as they do not want to leave a demon to be freed by some other crazy
- Beltram lays down the blessings of Iomedea on the party and they wade in to meet their fate – Iomedae must have been watching, as they made quick work of the creature with spells that should have failed, but succeeded, weakening the creature, leaving him vulnerable to magically enhanced attacks.
- With the dungeon cleared, the party returns to a hero’s welcome in Sandpoint.
- 6-8 months pass uneventfully, allowing the heroes to build a somewhat normal life in this quiet town…

View
Session 6

The party:
- continued to explore Thisletop
- released an enraged horse and calmed it down
- killed Warchief Ripnugget and his pet gecko, Stickfoot
- descended some stairs
- killed a tentamort (a multi-tentacled creature)
- killed Bruthazmus the Bugbear while he was getting his freak on
- killed the traitorous douche; Tsuto Kaijitsu, a human mercenary; Orik Vancaskerkin and a human wizard chick; Lyrie Akenja

View
Session5

The elven ranger Shalelu guided the party to a secret entrance of Thistletop that passed through the briar patch on the shoreline. While attempting to navigate the passageways, the party engaged a pack of goblin dogs led by a goblin druid named Gogmurt and his pet cougar, Tangletooth. Beltram took a beating and dropped fast. Without his healing magic, the party struggled to defeat the creatures but in the end, they were victorious.

With further exploration of the briar patch, the party came across a hole that appeared to drop down about 80 feet. Sounds of water splashing and a creature growling could be heard. Dargen, overcome with curiosity, had the party lower him down the hole at the end of a rope. This proved to be a foolish idea as a dreaded BUNYIP made this cave its lair. The beast let out a terrifying screech that caused Beltram and Ixitchitchil to run for their lives then it proceeded to toss Dargen around like a toy doll. Bloody and nearly dead, Dargen was hauled back up by Elzarion and Drutz. After coming back to his senses, Beltram applied healing magics to the monk who, undaunted, demanded to be lowered down the hole again so he could finish off the BUNYIP. Once again, this proved to be foolish as the beast continued to feast on Dargen, nearly killing the monk yet again. But not before the dwarf was able to lay one final blow to the beast, killing it. As Dargen’s bloodied body hang limp at the end of the rope, his life slowly slipping away, Beltram, without thinking, dropped the rope and jumped into the hole. Elzarion and Drutz, in total disbelief, watched as the rope quickly uncoiled down the hole behind the cleric. With lightning quick reflexes, they were able to grab the end before it disappeared down the hole. Just before reaching the bottom, Beltram snapped his fingers, casting Feather Fall then used his healing magics on the broken dwarf. A search of the BUNYIP’s cave revealed some nice treasures of gold coins, gems, three magic arrows and a wand of shield.

Moving further through the briars, the party came to a rope bridge that spanned across to the island fortress on Thistletop. Unattentive goblin guards could be seen on the other side. After Beltram ensured the structural integrity of the bridge, the party stealthily made their way across. Dargen and Ixitchitchil made quick work of the guards but not before they were able to set off the alarm. A pack of goblin riders came from around the side of the fortress but Elzarion dropped most of them with a blast of Color Spray. The party mopped up the remaining goblins with ease.

View
Session 4

- party rested in temple….. and then explored side rooms… only to find some storage barrels
- party proceeds forward: Dargan connected with a knee to the groin to a SS (sinspawn)… which only partially made up for the fact that he took 4 solid hits from the baddies
— blessed healing by our man the half-angel brought the party back up to full
- the DM was meticulously drawing booming detailed maps on the fly…. GB!

- found a jail cell with 3 mutants….. similar to X-men
- mauled a 3-armed goblin
- got mauled by a dreaded VARGOUILLE…… edited the wiki to ensure everyone knows a vargouille can provide “services”
- Elzarion is at risk of being transformed into said VARGOUILLE…. (noun, pronounced Var-gweeeeel)
- mage handed some wicked items from a sphere…. book, scroll, wand, wine
- got back to town – it was partially on fire!
- after investigating the fire was a mere distraction… flame arrows poked into the wooden palisade
- the wooden bridges were burned down, but the reinforcements were cutoff outside the city… the sheriff and his men are in need of makeshift bridge!
- make-shift bridge was good enough to get the men across…. with the minor skirmish of 7 goblins quickly dispatched to make way
- town saved! We hit the temple to get the men well…. we needed to shake off the effects of the dreaded VARGOUILLE.
- the FOP (foxglove) claimed a massive victory getting the mercenaries to the town… so we celebrated with some booming vintage
- Big John Historian (bespectacled Quink) gave us the goods on the history of the Thessalonians…. he got wood.
- while Dargan was off earning trinkets (family heirloom) and the priest was meditating…. Drutz was scoring some serious Poontang!!! Ya baby!

View
Session 3
Party is now level 2

Party relays info to Mayor and preps guard for mass goblin attack.

Party advises they are to revisit the caverns below the Glassworks, and ask guard to collapse tunnel behind us to protect against attack.

Party opts to explore bricked up tunnel they hear faint moaning from.

First chamber encountered 2 vile abberations, sin spawn. Elzarion is taken out with madness that sickens him with rage after a bite. Party makes quick work, but takes its share of damage. Beltram grants blessed healing.

Next hall, party proceeds cautiously down the hall, ready for progressively more deadly foes. Find large statue of wrathful chick with seven star weapon.

Quasit rages how dare the party intrudes on Mothers sanctum. Slashes wrist into bubbling pool and drop of blood spawns a new sin spawn. Serious battle ensues where she summons 3 more sin spawns and gates in an abyssal hound. Beltram makes effective use of Command to control the Quasit exposing her to much needed AoO. He also advises the party to use Cold Iron weapons. Elzarion hits several times with his bow. Dargen charges her multiple times and eventually, she is defeated. The remaining sin spawn is destroyed by Drutz.

View
Session 2

A couple of weeks have passed without incident. The group of adventurers, brought together by the surprise goblin attack, continue to benefit from a warm reception by the local population, and are now regularly referred to as the “Town Heroes”. All heroes remain in town, and for the most part, have found a valid means by which to contribute to the local society.

With Ameiko continuing to extend her hospitality to the group, the party continues to meet up for dinner and drinks nightly, where possible.

One morning, during breakfast, Sheriff Belor and a feral looking female warrior approached the party to share some important news. Belor confirms Shalelu Andosana has returned earlier than usual due to an increase in goblin activity in the region. Of greater concern is the fact that it appears the 5 goblin tribes of the region appear to be working in concert – leading to the assumption that a more powerful entity is applying influence – to what end is the real mystery.

Shalelu confirms the following info:
7 Tooth – base in Shankswood, wealthy raiders of the Sandpoint junkyard
Thistletop – base out of Thistletop
Mosswood – base in Mosswood
Birdcrunchers – base along south-west border of the Devil’s Platter
Licktoad – base in the Brinestone Marsh

With the tribes united, the Sandpoint militia is unable to address this threat, and Belor confirms he must head to Magnimar to request reinforcements immediately. Shalelu must head back out into the wild to scout the region. Belor needs to take 2 of the city watch with him, leaving just 10 militia to guard the city. Belor asks our group of heroes to take charge of the watch, and make arrangements to defend the town until he returns in 1 week.

The party agrees and meets with the town guard to set up patrols at the North Gate and both bridges. Beltram visits all waterfront merchants to establish a neighbourhood watch to supplement the thin militia.

Beltram takes 4 guards and assumes responsibility for the North Gate.
Dargen takes 2 guards and watches over the North Bridge
Elzarion takes 2 and watches over the South Bridge
Drutz takes 2 and forms a patrol along the Wharf

That night, after the supper rush, the cook of the Rusty Dragon approaches the group to request a private meeting to discuss a sensitive matter. Once they were alone in the kitchen, she shared her concern about the mysterious absence of the proprietor Ameiko, supported by a note from Ameiko’s estranged brother, Tsuto. The translated letter requested a midnight meeting at the family’s Glassworks facility to discuss the wayward ways of their father.

With great concern over their charitable patron, the party immediately sets out for the Glassworks, with a pitstop at the Mayor’s residence to advise her of the development, and to request her permission to investigate the Glassworks on official business.

After scoping out the joint, the party gathers at the delivery entrance. They listen carefully, and can hear some cackling laughter that sounds very much like goblins – more goblins! Drutz’s pet fails to open the lock, which leads Dargen to kick it in.
The party enters a small office with another door at the back of the room. The party tests this door, which is unlocked. Upon opening the door, the party encounters a gruesome scene:
- 6 goblins are reeking havoc by trashing the contents of the glassworks.
- they are tossing human limbs back and forth
- Ameiko’s father is tied to a chair, and has been coated by layers of molten glass – a gruesome sight indeed!

The goblins immediately attack the party and are dispatched in due course. 2 more goblins join the fray, but then retreat to the lower levels.

The party spends a few minutes regrouping and healing, and the proceed down the stairs. One they reach the bottom, they are surprised by what can only be Tsuto and the remaining goblins.

The heroes manage to dispatch the goblins and seriously injure Tsuto, but are unable to capture him before he escapes down a tunnel. Upon further investigation, the party finds a secret door which leads to a large cave which opens onto the beach which flows into the Varisian Gulf. With the trail cold, the party returns to search the lower level of the Glassworks where they find Ameiko, who is barely conscious. They also uncover Tsuto’s journal which reveals the following clues:
- the goblin attack was a distraction to secure Tobyn’s remains, which have apparently been burned at the Thistletop shrine as a tribute to Lamashtu.
- there is a full attack planned to burn Sandpoint to the ground
- Ripnugget, the goblin chieftan of the Thistletop tribe, wants to attack via land en mass
- Tsuto wants to enlist the aid of a Quasit to attack from the Glassworks tunnels with a simultaneous attack from the River with smaller focused attacks
- Bruthazmus the bugbear, does not agree – what does that mean?
- Tsuto’s love is attempting to release Malfeshnekor, a demon? She may also be attempting to transform herself into a Succubus? Taking place in the lower chambers – where? Thistletop?

There are still a couple of tunnels to explore under the Glassworks.
There is an impending large scale battle in the works and defence to be planned.
There is a demon being summoned that the party needs to stop.

View
Session1
Heroes Gather

Start date – Fireday, Rova 28, 4708. Fall in Sandpoint
Swallow Tail Festival – Consecrate new temple to 6 deities – Sandpoint Cathedral
(Abadar, Desna, Erastil, Gozreh, Sarenrae, and Shelyn)
“Late Unpleasantness” – 5 yrs ago – Sandpoint Fire and Chopper
Rusty Dragon Inn – Party’s Home base – party earns free lodging

Ceremony – Sheriff, Priest, Mayor, Theatre Proprietor (monkey)
Sheriff – Belor Hemlock stiff ass;
Theatre – Cyrdak Drokkus gay as hell;
Priest – Abstalar Zantus family person;
Mayor – Kendra Deverin neutral

Bizarre outbreak of goblins attack a dog in the square…. um ok.
Goblins are ropy. Easily dispatched 9 of them plus some war-chanter.

We meet a FOP hiding behind a barrel. Some buffoon of a cleric was chanting about METING OUT JUSTICE… but then he turned out to be not such a bad fellow doling out several rounds of divine healing goodness. The FOP wasn’t so bad either as he promised us much vintage wine from his estate!

Drutz failed to bag the innkeeper lady.

Apparently one of the tombs was desecrated and looted… the corpse of Father Ezekiel (much loved past Priest of Sandpoint) was stolen! Party was attacked by 2 skidder skeletons upon investigating the tomb… a Robe of Bones was recovered.

The FOP Aldern Foxglove took us boar-hunting and had no idea that they are bad news – Elzarion and Drutz almost ate the bad bun. Well… at least Elz got a new horse out of the deal.

A lady with an injured boy approached Dargen for help. Her husband (Alarghast) is dealing with some goblins that were hiding in her son’s closet. Not sure how they got there. Dargen dispatched the baddy promptly and stabilized the father.

Later that evening in the bar, a strange event transpired. Some grumpy old chinese guy rolled in and started whining away about his daughter. Is just happens that his daughter is the hot innkeeper Drutz was trying to score with. The party interceded, but turned out she could take care of herself. She promptly cuffed him on the side of the head with a soup ladle, and asked him to not interfere with her life. He fled the scene after chewing out his daughter and claiming she is as dead to him as her mother… what a potato!

Ameiko Kaijitsu returned to the kitchen and the party returned to their table and introduced themselves formally.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.