It’s been about 6 months since the Heroes of Sandpoint put an end to the goblin raids by defeating Nualia, the evil priestess of Lamashtu who was organizing them.
In that time:
- Beltram has been working in Sandpoint and building an inn/library called “The Inheritor’s Shield”
- Dargen has been working at the smithy and helping the sheriff keep the peace
- Drutz has been developing his reputation as a drunken degenerate and womanizing douche
- Durriken has been working in Magnimar as an interpreter and arcane scholar
- Elzarion has been working at the barracks, training the town’s guard
Ameiko informed the Heroes that Drutz knocked her up. Drutz refuses to accept this responsibility, claiming that he “pulled out and splashed on her tits”. The other Heroes discuss the situation and it is determined that 30% of Drutz’ loot will be held in trust for Ameiko and her child.
Sheriff Hemlock approaches the Heroes requesting their help with a delicate matter. It is revealed that some townies have been murdered. Sheriff Hemlock:
“First, let me thank you again for all you’ve done for Sandpoint. It’s fortunate you’ve proven yourselves so capable, because we’ve a problem I think you can help us with-a problem I wish I didn’t have to involve anyone with, but one that needs dealing with now before the situation grows worse.
“Put simply, we have a murderer in our midst – one who, I fear, has only begun his work. Some of you doubtless remember the Late Unpleasantness, how this town nearly tore itself apart in fear as Chopper’s slayings went on unanswered. I’m afraid we might have something similar brewing now.
“Last night, the murderer struck at the sawmill. There are two victims, and they’re … they’re in pretty gruesome shape. The bodies were discovered by one of the mill workers, a man named lbor Thorn, and by the time my men and I arrived on the scene, a crowd of curious gawkers had already sprung up. I’ve got my men stationed there now, keeping the mill locked down, but the thing that bothers me isn’t the fact that we have two dead bodies inside. It’s the fact that this is actually the second set of murders we’ve had in the last few days.
“I come to you for help in this matter-my men are good, but they are also green. They were barely able to handle themselves against the goblins, and what we’re facing now is an evil far worse than goblins. I need the help. But I’m afraid you’ll need the help too. You see, I’m afraid that this particular murderer knows one of you as well.”
At this point he hands a folded piece of parchment to the Heroes. Drutz’ name is written on the outside.
Hemlock says that he’s questioned Ibor Thorn and doesn’t suspect him of being involved. He’s also detained Ven Vinder as a possible suspect but again, doesn’t believe he’s responsible.
As for the first murders, three men were found dead in a barn outside of town. Tarch Mortwell, Lenar Hask and Gedwin Tabe – notorious con men and swindlers. A foutrh man, Grayst Sevilla – a known thug, was found near the scene acting deranged. The man was obviously sick and insane, his flesh fevered, eyes wild, mouth frothing, and clothes caked with blood. He was taken to the sanatorium on the outskirts of town. A note was found on one of the bodies:
Sheriff Hemlock assumed the three men got what they had coming to them in a deal gone wrong and that Sevilla was responsible. But now, after more murders, he believes they must be connected.
The Heroes proceed to the lumber mill to investigate the scene. The victims are one of the mill’s managers, Banny Harker, and Katrine Vinder, the daughter of Ven Vinder (now in custody). They were having an affair, meeting at the mill in secret. Their bodies are a mess. She was pushed through the log splitter, he is nailed to the wall – mutilated, lower jaw missing and a Sihedron rune carved into his chest.
The Heroes can smell something horrible. A hand axe covered in blood near the scene appears to be the source of the smell. It is determined that it is the stink of the undead.
Foot prints near the shoreline lead the Heroes to believe that the murderer must have swam to the scene. An investigation of the shoreline on the opposite bank reveals more foot prints at an excellent vantage point for watching the mill.
The Heroes decide to question the madman, Grayst Sevilla, who was found at the first murder scene. They proceed to the sanitarium. The man in charge is Erin Habe. The Heroes tell him they’re here to question the madman and they’ve been sent on Sheriff Hemlock’s orders. Grayst is brought down and when he sees the Heroes (maybe Drutz in particular?), he goes ballistic.
He says (to Drutz?):
“He said. He said you would visit me. His Lordship. The one that unmade me said so. He has a place for you. A precious place. I’m so jealous. He has a message for you. He made me remember it. I hope I haven’t forgotten. The master wouldn’t approve if I forgot. Let me see … let … me … see … He said you should come to the Misgivings soon, to meet the Pack, for they have something wonderful to show you.”
He’s infected with ghoulism. He attacks but the Heroes drop him quick. Another man, a necromancer named Caizarlu Zerren, appears and asks what’s all the ruckus. He then summons a bunch of zombies and the Heroes attack. Beltram gives them a “Return to the graves foul creatures!” and blasts them with radiant light. When that doesn’t stop them, he calls on his heroic powers to deliver another blast and a “Did you not hear me? Return to the graves!” They were toast. The warden and necromancer have been experimenting on the patients. Grim.
The Heroes return to Sandpoint and inform Sheriff Hemlock that somebody has to go take care of the sanitarium patients.
The Heroes go to question Ven Vinder who’s still in custody. When he sees Drutz, he loses his shit, accusing Drutz of being responsible for his daughter’s murder. Drutz takes this opportunity to confirm his douche-ness by saying “your daughter was a whore… I gave her some mean sodomy and a face-bath… she loved it”. Vender attacks Drutz. Drutz cock punches Vender. Dargen attempts to subdue Drutz but fails. Beltram tries to command Drutz to leave but fails. Durriken attempts to drop Drutz with a Colour Spray but fails. Elzarion attempts to drop Drutz with a Colour Spray but fails. Finally, a bunch of guards show up, swarm Drutz and haul him off.