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  • +1 Cold Iron Dagger of Returning

    This item was obtained by the Heroes of Sandpoint while they searched the catacombs beneath the Sandpoint Glassworks. The dagger was in the possession of a quasit named Erylium before the Heroes sent her to the Abyss and wrenched it from her cold, dead …

  • Sihedron Medallion

    This medallion was obtained from the evil Assimar priestess of Lamashtu, Nualia, after they killed her in the caverns below Thistletop.

  • Session 3

    Party relays info to Mayor and preps guard for mass goblin attack. Party advises they are to revisit the caverns below the Glassworks, and ask guard to collapse tunnel behind us to protect against attack. Party opts to explore bricked up tunnel they …

  • Session5

    The elven ranger Shalelu guided the party to a secret entrance of Thistletop that passed through the briar patch on the shoreline. While attempting to navigate the passageways, the party engaged a pack of goblin dogs led by a goblin druid named Gogmurt …

  • Session 6

    The party: - continued to explore Thisletop - released an enraged horse and calmed it down - killed Warchief Ripnugget and his pet gecko, Stickfoot - descended some stairs - killed a tentamort (a multi-tentacled creature) - killed Bruthazmus the …

  • Downtime Log

    After returning to Sandpoint, [[:beltram | Beltram]] leads an expedition of town guards and labourers back to Thistletop in the hopes of retrieving as many of the Thassilonian books, scrolls and artifacts as he can (also, meat for bunyip stew). He …

  • Session 8

    It's been about 6 months since the Heroes of Sandpoint put an end to the goblin raids by defeating Nualia, the evil priestess of Lamashtu who was organizing them. In that time: - Beltram has been working in Sandpoint and building an inn/library called …

  • Session 9

    The next day, a man named Maester Grump, arrives in Sandpoint breathless and covered with mud and sweat. He seeks out Sheriff Hemlock to tell his tale, and soon thereafter Hemlock tracks down the Heroes . Farmer Grump breaks into frantic babbling as …

  • Session 10

    The party continues to explore the Misgivings. They meet a ghostly woman, Iesha Foxglove, in one of the upstairs rooms. She starts ranting about Aldern and how he's going to pay for what he's done. She heads down to the main floor, tears up some …